Lofoten
Game of the Future was
realized during a workshop in Kabelvåg Norway.
Artists Nis
Rømer, Amy Franceschini and Stijn Schiffeleers
turned their focus towards a public park, game play
and the future politics of Lofoten islands. Using the
historical and physical organization of this park as
a launch pad for conversation and engagement with the
possible political and economic futures looming over
Lofoten.
Nis
Rømer:
I work with public art most often outside the
galleries and in collaboration with others. I have a
special interest in the social and political organization
of space and in how processes of globalization affects
the city. Much of my recent work deals with open source
software and how technology can be used in local places.
{Org-urb.dk}
Stijn
Schiffeleers:
Working
in many media Stijn reveals the subtleties of life via
film, video and interactive installations. Stijn's work
embodies a sense of play and sensitivity that reminds
us to take a closer look at what surrounds us. Stijn
lives and works between Gent, Belgium and San Francisco.
{www.boutiquevizique.com}
Amy
Franceschini:
Amy
is a new media artist and educator. Her work is pervaded
with images of growth-reminding us that both nature
and our own creative natures are precious commodities
that must be nurtured and sustained whether it is on
the web or in our own backyards. Amy founded Futurefarmers
in 1995, as a means to bring together multidisciplinary
artists to create new work. She is currently teaching
Media Theory and Practice courses at Stanford University
and the San Francisco Art Institute.
{www.futurefarmers.com}
Materials:
carpet, cardboard, spray paint, tape
Site:Mette-Marit
Park [Formerly Prisoners Park].Kabelvag, Lofoten Islands,
Norway.
Game
Development:
The idea to use possible future scenarios of
Lofoten came from a lecture by Destiantion Lofoten Tourist
Office during the Transcultural Mapping Workshop. They
proposed 3 possible scenarios.
These futures
were mapped onto the local park who's structure supported
this configuration: central fountain (hub) with four
spokes extending out in four directions.
Studied/mapped the park and conducted interviews with
locals to learn about he history and usage of this space.
Developed game strategy on small scale game made from
paper;- 2 nites playing. If, then. If, then.....
Created actual board pieces for play in the park; cutting
carpet mats, cutting stencils, spraying..
Play game in park with locals- get feedback and alter
game accordingly.
The game
is open to suggestions and feedback. It can be altered
in any shape or form!
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