Suitcase Missions:
Groups go out into city for one hour to collect things to put in suitcase.
Each suitcase will has a theme: Economic, Environmental, Cultural, Social/ Anti-Social. (see below) Groups will be asked to focus their observation on their assigned theme.
To collect:
-Rules! All games have at least one rule, so do politics of course.
What are the rules that people play by in the neighbourhoods?
-How do people interact, restrict, collaborate, silently expect...also with objects: use, destroy, ...
-Found objects, posters, trash
-Public input, interviews, votes (use your suitcases!)
-Photos (one person in the group should be photographer)
*If something is bought it should be towards a worthy observation, we hope no one will spend money and focus on all objects being found.
Situations: Breaking the Rules
What are the moments that people decide to break rules in public (now i take the right to destroy, kick others out of the way on the tram, throw trash on the street, poison pigeons, scratch cars..)
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3. Discussion/Implementation/Play:
The third part involves the presentation of findings during Observation phase. Each group will present and discuss similarities, overlap and possible collaboration. Groups will development a game based on their observations.
Building materials will be available for props, playing pieces, costumes...
Making a game:
Starting from the thematic observations think about what people should
experience when playing?
What issue/theme should be addressed within the game?
Format:
Board game(fixed site using existing architecture)vs. Spacial game exetending over a defined area.
Rules:
What are the rules?
Point system?
What are the props?
How many players?
Using the suitcases as board/ physical border/ props itself
Do people win?
Can everyone win? |