Groups go out into city for one hour to collect things to put in suitcase.
Each suitcase will has a theme: Economic, Environmental, Cultural, Social/ Anti-Social. (see below) Groups will be asked to focus their observation on their assigned theme.
-Rules! All games have at least one rule, so do politics of course.
What are the rules that people play by in the neighbourhoods?
-How do people interact, restrict, collaborate, silently expect...also with objects: use, destroy, ...
-Found objects, posters, trash
-Public input, interviews, votes (use your suitcases!)
-Photos (one person in the group should be photographer)
*If something is bought it should be towards a worthy observation, we hope no one will spend money and focus on all objects being found.
Situations: Breaking the Rules
What are the moments that people decide to break rules in public (now i take the right to destroy, kick others out of the way on the tram, throw trash on the street, poison pigeons, scratch cars..)
The third part involves the presentation of findings during Observation phase. Each group will present and discuss similarities, overlap and possible collaboration. Groups will development a game based on their observations.
Building materials will be available for props, playing pieces, costumes...
Making a game:
Starting from the thematic observations think about what people should
experience when playing?
What issue/theme should be addressed within the game?
Board game(fixed site using existing architecture)vs. Spacial game exetending over a defined area.
What are the rules?
What are the props?
How many players?
Using the suitcases as board/ physical border/ props itself
Do people win?
Can everyone win?