you ever wanted to hack public space? Have you ever wanted
to change or augment the cities you live in or visit?
Communectivity is a four-day intensive workshop for interventions
in the public city space of Gent, Belgium. Participants
will collectively build a public interactive installation
to be deployed in the city of Gent and present their project
in a public forum. Workshop activities will include creating
rapid prototypes of concepts, collective brainstorming,
hacking and circuit bending, and subverting existing architectures,
public spaces, and collective practice. We will also focus
on challenging accepted forms of use of mobile and wireless
technologies to create playful interventions that allow
members of the public to participate. Workshop participation
is open to anyone interested in artistic practice and
technology. Technology skills are not necessary and a
diversity of skills and practice are welcome and encouraged!
This workshop will explore modes
of collaborative information and data exchange systems
in local and public spaces. It will focus on how individuals
can become both distributed and localized participants
in shared experiences that can exist city-wide or on
a personal scale. The idea is to work on a single project
or theme by splitting participants into groups and working
collectively. The workshop will take place over four
days, include an initial day of introductions, brainstorming
around specified topics, and overview of budget, technologies
available, expertise of participants and more. The second
day we will build a “quick and dirty” prototype
to test, provide justification for the project, and
give short internal presentations. Day three will involve
building a more robust version of the project and have
a working version ready for deployment. The final day
will be to install the project and collect initial reactions
to the piece by people who might use it or see it. Finally,
each group will give a more formal presentation of their
project in a forum open to the general public.
May 11-14 (tuesday-friday) 12-8pm
Vooruit Gent, Belgium
60 euro (includes sandwiches and drinks at
*If you are coming from abroad and need lodging
Kathleen Melis: firstname.lastname@example.org
Laptop, basic electronics materials and tools,
any building materials, electronics, motors, sensors
you will need or would like to share.
(laptops and materials are optional. We will not discount
anyone due to lack of material or tools.)
Concepts / Ideas
from participants (Brainstorms)
Space/ Mobile Technologies
Materials used/ limitations of
Less is more (Scrapyard)
Scoping out local spaces
5 Reasons for project
(Why? What? How?
2 prototype experiments done by the end of the
day: One using
technology one without.
Presentations of concepts
Jonah Brucker Cohen + Amy Franceschini speak about
Jonah: "Enabling Collaborative
in Public Spaces"
Building and Fabricating
Testing out concepts
project in location
from people whovisit
/view/use the project.
by Family Filter
Formation of groups with topic/interest crossover.
Group presentations with clear concepts / plan for
Project Ready for Deployment in Public Space.
Presentation of projects
to general public.
Jonah Brucker-Cohen, HEA Researcher/
PhD Candidate, Trinity College Dublin
Jonah Brucker-Cohen works as a Research Fellow in the
Human Connectedness Group at Media Lab Europe in Dublin,
Ireland and a PhD candidate in the Networks and Telecommuni-cations
Research Group (NTRG) at Trinity College Dublin. He
received a Masters from the Interactive Telecommunications
Program at New York University's Tisch School of the
Arts, NYC and worked there from 1999 to 2001 as an Interval
Research Fellow creating interactive digital / networked
projects. His focus is on subverting existing relationships
to human/ networked interfaces by building new real-world
inputs to networks, redefining how information is used
and disseminated, and shifting virtual processes into
physical forms through networked devices and experiences.
His work has been shown internationally at events such
as Ars Electronica, The Whitney Museum of American Art:
Artport, DEAF, SIGGRAPH, VRML-Art 99, Art in Motion
II in Los Angeles, F.I.L.E. Festival in Brazil, Nordic
Interactive Conference (ElectroHype) festival in Copenhagen,
Machida City Museum of Graphic Arts in Tokyo, ISEA,
Soundtoys.net, Transmediale, European Media Arts Festival,
and the 8th
Annual New York Digital Salon.
Franceschini is a new media artist working with notions
of community, sustainable environments and the conflicting
rituals of humans and nature. Her work manifests "on"
and "offline" in the form of dynamic websites,
installations and printed matter. Past projects include
"Photosynthesis Robot" that featured a solar
powered robot and ‘offshoots’ where the
audience was invited to exchange plants and information
in a portable potting shed. Franceschini received her
MFA from Stanford University and has exhibited internationally.
A select list of shows include: "Tirana Biennale:
Interactive Art" at Deitch Projects, NY; "Bay
Area Now 2", at Yerba Buena Center for the Arts
and "Utopia Now" at California College of
Arts and Crafts, San Francisco, and the Whitney Biennial
In 1995, she founded Futurefarmers, an artists/design
collective. Since 1998, Futurefarmers has hosted over
14 international artists through their residency program.
The AIR program has fostered relationships with interdisciplinary
artist who continue to collaborate with Futurefarmers.
Amy currently teaches New Media courses at the San
Francisco Art Institute and Stanford